Large City: Hæhæ S̺oqugo Gûchya

Hæhæ S̺oqugo Gûchya

Hæhæ S̺oqugo Gûchya
Example Rattu architecture.
StateWarren
ProvenceS̺âho Chyæmû Empire
Sub ProvenceKos̺e Kûdæ Kingdom
RegionStíhíhvàgshíhj Woods
Founded1233
Community LeaderLord Pelogale
Area126 km2 (50 mi2)
Average Yearly Temp14°C (57°F)
Average Elevation6612 m (-21256 ft)
Average Yearly Precipitation208 cm/y (81 in/y)
Population30158
Population Density239 people per km2 (603 people per mi2)
Town AuraSummoning
Naming
Native nameHæhæ S̺oqugo Gûchya
Pronunciation/ˈhæhæ/ /s̺oˈqugo/
Direct Translation[happy] [dot; spot]
Translation[Not Yet Translated]

Hæhæ S̺oqugo Gûchya (/ˈhæhæ/ /s̺oˈqugo/ [happy] [dot; spot]) is a subtropical Large City located in Kos̺e Kûdæ Kingdom, S̺âho Chyæmû Empire, within the Warren.

The name Hæhæ S̺oqugo Gûchya is derived from the Goblin language, as Hæhæ S̺oqugo Gûchya was founded by Trêmtèlka, who was culturaly Rattu.

Climate

Hæhæ S̺oqugo Gûchya has a yearly average temperature of 14°C (57°F), with its average temperature during the summer being a pleasant 23°C (73°F) and its average temperature during the winter being a cold 6°C (42°F). Hæhæ S̺oqugo Gûchya receives an average of 208 cm/y (81 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Hæhæ S̺oqugo Gûchya covers an area of nearly 126 km2 (50 mi2), and an average elevation of 6612 m (-21256 ft) above sea level.

Overview

Hæhæ S̺oqugo Gûchya was founded durring the early 13th century in summer of the year 1233, by Trêmtèlka. The establishment of Hæhæ S̺oqugo Gûchya was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Trêmtèlka struck deals with nearby nations and communities to establish Hæhæ S̺oqugo Gûchya as a prison colony.

Hæhæ S̺oqugo Gûchya was built using the conventions of Rattu durring the early 13th century. Naturaly, all settlmentss have their own look to them, and Hæhæ S̺oqugo Gûchya is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Hæhæ S̺oqugo Gûchya is buildings are arranged within a network of spacious split-log ties streets which form a rectangular grid, where each block verries in size given the proximity of the paralell streets forming each section. The ocasional smaller block has been used to construct a park, plaza, and other communal structures. The city is the proud owner of a thick set of fortified walls fashioned from querried stone blocks. While not up to snuff for a fort or castle wall, the city's walls are naturaly much larger than those of forts or castles. Therefore, the construction such a wall is most expencive. Hæhæ S̺oqugo Gûchya's buget focused wall would serve its community well in battle in spite of looking unimpressive compared to castles and fortresses. Hæhæ S̺oqugo Gûchya's top tier civilian fortifications has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.

Right off the bat Hæhæ S̺oqugo Gûchya hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Somehow this city has come into quite a lot of wealth, and recently from the looks of things. This wealth has brought the city nothing but neurosis, if you can believe your eyes. Everyone acts as if you’re out to take a piece of them. Every door is locked and every window barred. Efforts are made to make you feel welcome, but only in the public areas of the city, particularly the market.

Civic Infrastructure

Hæhæ S̺oqugo Gûchya possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Hæhæ S̺oqugo Gûchya has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Hæhæ S̺oqugo Gûchya has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Hæhæ S̺oqugo Gûchya. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Hæhæ S̺oqugo Gûchya's parks.

Hæhæ S̺oqugo Gûchya has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Hæhæ S̺oqugo Gûchya.

Hæhæ S̺oqugo Gûchya has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Hæhæ S̺oqugo Gûchya has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Hæhæ S̺oqugo Gûchya has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Hæhæ S̺oqugo Gûchya has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Hæhæ S̺oqugo Gûchya has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Hæhæ S̺oqugo Gûchya has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Hæhæ S̺oqugo Gûchya has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Hæhæ S̺oqugo Gûchya's public wards, blessings, and other arcane systems.

Hæhæ S̺oqugo Gûchya has an Administrative Academy which trains individuals in the administrative arts.

Hæhæ S̺oqugo Gûchya possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Hæhæ S̺oqugo Gûchya's grid is powered by an arcane means.

Hæhæ S̺oqugo Gûchya possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Hæhæ S̺oqugo Gûchya has a first rate hospital which caters to anyone in need of long term medical care.

Hæhæ S̺oqugo Gûchya has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Hæhæ S̺oqugo Gûchya has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Hæhæ S̺oqugo Gûchya's natural decorations nor waterways.

Hæhæ S̺oqugo Gûchya has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Hæhæ S̺oqugo Gûchya has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Hæhæ S̺oqugo Gûchya has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Hæhæ S̺oqugo Gûchya's town hall was built using a different architectural style from the rest of the town. The style used embraces individualism and experimentation. It emerged as a movement against traditional, classical styles and sought to make buildings dynamic and fun while breaking the rules. The style incorporated elements of previous architectural styles in exaggerated and whimsical ways. Traditional, conservative leanings were void in this era, with most scholars of architecture agreeing it was a time of “anything goes.”.

In Hæhæ S̺oqugo Gûchya there are unidentifiable people in the fog, but it seems to be okay.

The Psychofant near Hæhæ S̺oqugo Gûchya are known to be more aggressive than normal.

Hæhæ S̺oqugo Gûchya's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves sex to channel Abjuration energies of tier 1 via proclamations.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 59
  • Farmers: 91
  • Farm Laborer: 158
  • Hunters: 120
  • Milk Maids: 88
  • Ranchers: 41
  • Ranch Hands: 84
  • Shepherds: 77
    • Farmland: 121536 m2
    • Cattle and Similar Creatures: 7539
    • Poultry: 90474
    • Swine: 6031
    • Sheep: 301
    • Goats: 60
    • Horses, Mounts, and Beasts of Burden: 3015

Craftsmen

  • Arms and Toolmakers: 64
  • Blacksmiths: 77
  • Bookbinders: 37
  • Buckle-makers: 39
  • Cabinetmakers: 65
  • Candlemakers: 111
  • Carpenters: 95
  • Clothmakers: 88
  • Coach and Harness Makers: 33
  • Coopers: 73
  • Copper, Brass, Tin, Zinc, and Lead Workers: 44
  • Copyists: 29
  • Cutlers: 25
  • Fabricworkers: 61
  • Farrier: 163
  • Furriers: 19
  • Glassworkers: 97
  • Gunsmiths: 66
  • Harness-Makers: 29
  • Hatters: 53
  • Hosiery Workers: 21
  • Jewelers: 34
  • Leatherwrights: 71
  • Locksmiths: 30
  • Matchstick makers: 45
  • Musical Instrument Makers: 44
  • Painters, Structures and Fixtures: 38
  • Paper Workers: 40
  • Plasterers: 40
  • Pursemakers: 48
  • Roofers: 30
  • Ropemakers: 29
  • Rugmakers: 29
  • Saddlers: 55
  • Scabbardmakers: 66
  • Scalemakers: 33
  • Scientific, Surgical, and Optical Instrument Makers: 19
  • Sculptors, Structures and Fixtures: 30
  • Shoemakers: 29
  • Soap and Tallow Workers: 92
  • Tailors: 147
  • Tanners: 37
  • Upholsterers: 43
  • Watchmakers: 40
  • Weavers: 97
  • Whitesmiths: 24

Merchants

  • Adventuring Goods Retellers: 20
  • Arcana Sellers: 21
  • Beer-Sellers: 42
  • Booksellers: 49
  • Butchers: 73
  • Chandlers: 86
  • Chicken Butchers: 84
  • Entrepreneurs: 31
  • Fine Clothiers: 71
  • Fishmongers: 71
  • Florists: 18
  • Potion Sellers: 52
  • Resellers: 143
  • Spice Merchants: 42
  • Wine-sellers: 64
  • Wheelwright: 45
  • Woodsellers: 28

Service workers

  • Bakers: 131
  • Barbers: 154
  • Coachmen: 43
  • Cooks: 125
  • Doctors: 66
  • Gamekeepers: 47
  • Grooms: 25
  • Hairdressers: 115
  • Healers: 87
  • Housekeepers: 91
  • Housemaids: 177
  • House Stewards: 88
  • Inns: 28
  • Laundry maids: 51
  • Maidservants: 100
  • Nursery Maids: 57
  • Pastrycooks: 115
  • Restaurateur: 115
  • Tavern Keepers: 143

Specialized Laborer

  • Ashworkers: 42
  • Bleachers: 27
  • Chemical Workers: 17
  • Coal Heavers: 62
  • In-Town Couriers: 70
  • Long Haul Couriers: 68
  • Dockyard Workers: 65
  • Gas Workers: 14
  • Hay Merchants: 25
  • Leech Collectors: 82
  • Millers: 68
  • Miners: 70
  • Oilmen and Polishers: 45
  • Postmen: 68
  • Pure Finder: 39
  • Skinners: 81
  • Sugar Refiners: 16
  • Tosher: 49
  • Warehousemen: 111
  • Watercarriers: 69
  • Watermen, Bargemen, etc.: 88

Skilled Laborers

  • Accountants: 39
  • Alchemist: 46
  • Clerk: 57
  • Dentists: 30
  • Educators: 84
  • Engineers: 43
  • Gardeners: 29
  • Mages: 23
  • Plumbers: 31
  • Pharmacist: 38
  • Professors: 13
  • Scientists: 22
  • Wizards: 13

Civil Servants

  • Adventurers: 28
  • Bankers: 39
  • Civil Clerks: 64
  • Civic Iudex: 35
  • Consultants: 19
  • Exorcist: 61
  • Fixers: 34
  • Kami Clerk: 55
  • Landlords: 60
  • Lawyers: 36
  • Legend Keepers: 53
  • Militia Officers: 231
  • Monks, Monastic: 91
  • Monks, Civic: 83
  • Historian, Oral: 68
  • Historian, Textual: 36
  • Policemen, Sheriffs, etc.: 68
  • Priests: 107
  • Rangers: 42
  • Rat Catchers: 45
  • Scholars: 46
  • Spiritualist: 56
  • Slayers: 16
  • Storytellers: 102
  • Military Officers: 97

Cottage Industries

  • Brewers: 91
  • Comfort Services: 125
  • Enchanters: 34
  • Herbalists: 33
  • Jaminators: 103
  • Needleworkers: 107
  • Potters: 47
  • Preserve Makers: 88
  • Quilters: 43
  • Seamsters: 167
  • Spinners: 81
  • Tinker: 32
  • Weaver: 77

Artists

  • Actors: 31
  • Architects: 11
  • Bards: 47
  • Costumers: 18
  • Dancers: 35
  • Drafters: 19
  • Engravers: 23
  • Fine Furniture Carpenters: 15
  • Glaziers: 31
  • Inlayers: 28
  • Musicians: 86
  • Painters, Art: 15
  • Playwrights: 32
  • Sculptors, Art: 27
  • Wood Carvers: 103
  • Writers: 107

Produce Industries

  • Butter Churners: 115
  • Canners: 88
  • Cheesmakers: 111
  • Ice Merchants: 13
  • Millers: 59
  • Picklers: 51
  • Smokers: 36
  • Stockmakers: 33
  • Tobacconists: 47
  • Tallowmakers: 67

11328 of Hæhæ S̺oqugo Gûchya's population work within a Foundational Occupation.

18227 of Hæhæ S̺oqugo Gûchya's population do not work in a formal occupation, but do contribute to the local economy. 603 (2%) are noncontributers.

Points of Interest

Hæhæ S̺oqugo Gûchya is cursed with recurrent spells of some troublesome disease. The affliction isn’t so fatal as to make living there impossible, but it adds suffering and expense to local lives. The plague might be the product of an ancient curse, the results of long lost toxic remains, or an unavoidable byproduct of whatever industry or purpose justifies the city. It’s probably not overly contagious, but visitors may be in some peril all the same.

The center of Hæhæ S̺oqugo Gûchya's town square was built around an ancient standing stone.

POI

History

The the a tablet of Conjuration, an a tablet imbued with notable amounts of Conjuration energies was created near Hæhæ Dà Gûchya by in time immemorial, reportedly some time during the early 2nd century.

History